Breath recharge 5e
WebSmoke Breath (Recharge 5-6). The smoke dragon exhales a 20-foot cone of thick, black smoke that spreads around corners. The area is heavily obscured and the cloud of … WebOct 20, 2024 · Recharge is such a cool feature for when you want something to be more frequent than a short rest, but still some level of infrequency. I know there are the dragon …
Breath recharge 5e
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WebShadow Breath (Recharge 5-6). The dragon exhales pure force in a 90-foot cone. Each creature in the area of effect must make a DC 26 Constitution saving throw. On a failed save, a creature takes 84 (13d12) necrotic damage and is pushed 90 feet away from the dragon. On a successful save, a creature takes half as much damage and isn't pushed. WebMelee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 4 (1d6 + 1) slashing damage. Smoke Breath (Recharge 5-6). The smoke dragon exhales a 20-foot cone of thick, black smoke that spreads around corners. The area is heavily obscured and the cloud of smoke remains for 1 minute or until dispersed by a moderate or stronger wind (at least 10 ...
WebEuphoria Breath (Recharge 5-6). The dragon exhales a puff of euphoria gas at one creature within 5 feet of it. The target must succeed on a DC 11 Wisdom saving throw, or for 1 minute, the target can't take reactions and must roll a d6 at the start of each of its turns to determine its behavior during the turn: 1-4. WebOct 21, 2024 · Oct 20, 2024. #1. I usually DM, and have rarely played in my 20 years of playing D&D. In a game I'm now playing in, the DM did this thing where he didn't use a monster's breath weapon right away. Instead, he just started rolling the recharge. It ended up making things extra tense. I liked it.
WebAcid Breath (Recharge 5-6). The dragon exhales acid in a 60-foot line that is 5 feet wide. Each creature in that line must make a DC 17 Dexterity saving throw, taking 35 (10d6) acid damage on a failed save, or half as much damage on a successful one. ACTIONS. Multiattack. The dragon makes one attack with its bite and two with its claws. WebAcid Breath (Recharge 5-6): The dragon exhales acid in a 90-foot line that is 10 feet wide. Each creature in that line must make a DC 22 Dexterity saving throw, taking 67 (15d8) acid damage on a failed save, or half as much damage on a successful one. Legendary Actions
WebHow does a dragon's breath recharge work? So I'm planning an encounter for my group involving a dragon, and in the Monster Manual, the breath weapon is given a "recharge …
WebThis weapon is decorated with dragon heads, claws, wings, scales, or Draconic letters. When it steeps in a dragon’s hoard, it absorbs the energy of the dragon’s breath weapon … garnett ks golf courseWebAcid Breath (Recharge 5–6). The dragon exhales acid in a 60-foot line that is 5 feet wide. Each creature in that line must make a DC 18 Dexterity saving throw, taking 54 (12d8) acid damage on a failed save, or half as much damage on a successful one. garnett ks parks and recreationWebJun 16, 2015 · The Green Dragon's breath is described as: Poison Breath (Recharge 5-6). The dragon exhales poisonous gas in a 90-foot cone. Each creature in that area must … black sabbath live gathered in their massesWebFire Breath (recharge 6). The fire drake exhales fire in a 15-foot cone. Creatures in the area must make a DC 11 Dexterity saving throw, taking 10 (3d6) fire damage on a failed saving throw, or half a much damage on a successful saving throw. About. Fire drakes lair in caves and caverns deep within the hills and mountains. black sabbath live in birminghamWebRecharge 5-6 means that at the start of the creature's next turn after you use that feature you need to roll a d6; on a results of a 5 or a 6, the feature is recharged. Initiative count … garnett ks to wichita ksWebBreath Weapons (Recharge 5-6). The dragon uses one of the following breath weapons. Sleep Breath. The dragon exhales sleep gas in a 15-foot cone. Each creature in that area must succeed on a DC 11 Constitution … black sabbath live at hammersmith odeonWebFire Breath (Recharge 6). The chimera exhales fire in a 15-foot cone. Each creature in that area must make a DC 16 Dexterity saving throw, taking 18 (4d8) fire damage on a failed save or half as much damage on a successful one. garnett lewis cleaners